Duran's Review of Heroes of Mana

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Duran
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Duran's Review of Heroes of Mana

Post by Duran » Wed Jul 11, 2012 10:13 am

This video sums it up nicely:


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Re: Duran's Review of Heroes of Mana

Post by Kassidy » Mon Jul 16, 2012 6:33 pm

That's certainly one way of putting it.

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Re: Duran's Review of Heroes of Mana

Post by Abdul_Moti » Mon Jul 16, 2012 7:42 pm

Maybe if it was for PC as an RTS with interface like Tiberium Wars, I'd say disagree with this.

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Re: Duran's Review of Heroes of Mana

Post by DeadWolf » Tue Jul 17, 2012 12:07 pm

I didn't hate the game, but I feel that it could have been a lot better. The AI is dumb, and the controls are wonky. They knew they wanted an RTS without thinking of proper execution.

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Duran
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Re: Duran's Review of Heroes of Mana

Post by Duran » Sun Jul 22, 2012 1:38 pm

Abdul_Moti wrote:Maybe if it was for PC as an RTS with interface like Tiberium Wars, I'd say disagree with this.
Starcraft or Command & Conquer, would also be acceptable...

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Re: Duran's Review of Heroes of Mana

Post by Dr. Sheexy » Mon Jul 23, 2012 12:34 pm

Game would be awesome if it weren't for the terrible pathfinding and terrible time managing movement on a grid.

I still need to finish it.. that says a lot about the game. XD

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Re: Duran's Review of Heroes of Mana

Post by Duran » Mon Jul 30, 2012 9:07 am

Sheexy wrote:Game would be awesome if it weren't for the terrible pathfinding and terrible time managing movement on a grid.

I still need to finish it.. that says a lot about the game. XD
Don't forget the idiotic ally AI...

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Re: Duran's Review of Heroes of Mana

Post by namal » Wed Oct 29, 2014 9:52 pm

That's kinda shifty if you ask me. It should definitely be on there in big red letters on the front. Or listed as a Wii Lite or something like you said. That's funny I thought up the same name before getting to that part of your last post, haha. :|

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